April 15, 2011

PMM Update

Changes

* Viewport display will use original high res texture instead of low 256x256.

* Fixed issue where some SSS shaders will turn black.

* Mule shader will pick up information from mia_material's additional color, even if using a light surface texture.

Download

 See downloads page for latest version.

March 20, 2011

PMM_linear_lighting_buddy_v1_6

 Linear lighting tool for Maya

PMM_homepage

- Create tonemapped cameras
- Quadratic area lights
- Gamma correction/removal for Mental Ray shaders

See downloads page for latest version.