version 1.6.2
*Fixed issue with Maya 2012 spitting error message at end of gamma correction script because it couldn't find the UV texture Editor which also caused the viewport textures to stay in their "blobby" state.
*Minor tweaks dealing with checking for certain nodes that are available to Maya 2011 and later.
* Rename file node script also tweaks filter to sharpen textures.
Download
See downloads page for latest version.
August 2, 2011
April 15, 2011
PMM Update
Changes
* Viewport display will use original high res texture instead of low 256x256.
* Fixed issue where some SSS shaders will turn black.
* Mule shader will pick up information from mia_material's additional color, even if using a light surface texture.
Download
See downloads page for latest version.
March 20, 2011
PMM_linear_lighting_buddy_v1_6
Linear lighting tool for Maya
PMM_homepage
- Create tonemapped cameras
- Quadratic area lights
- Gamma correction/removal for Mental Ray shaders
See downloads page for latest version.
PMM_homepage
- Create tonemapped cameras
- Quadratic area lights
- Gamma correction/removal for Mental Ray shaders
See downloads page for latest version.
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